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- #Tekken 4 character select software
- #Tekken 4 character select series
- #Tekken 4 character select ps2
#Tekken 4 character select series
Totally, also i make it a matter to point out that tekken 4 was the last game in the series to have a multiple year timeskip (2 years after tekken 3), tekken 5-7 happens within a year IIRCĪlso, tekken 4 was the tekken game that took a splash directly into the unique characterization of the entire cast, and it made it seem like it was a fighting game filled with real people and not super buff anime joke characters What happened to the writer after Tekken 4 anyways? I even loved the stages with breakable objects too and uneven flooring! Ugh. Loved this game so much.Įven with the smaller roster I still loved it. So yeah, best music after 3 (which was legendary), best characterization, best story direction with a lot of stuff still making sense before things got messy again in 6 and so on.
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Honestly? since Tekken 4 and some songs in 5, I haven't really enjoyed the soundtracks as much. Just love the way the narrator tells the story and the music sounds so dramatic. It made even the more silly stories sound so serious and cool: I really like the story prologue song too called "fetus". Instead of the goofball from that point on yikes. It was also the last time we got the "real Paul phoenix". With the exception of the bears' endings. They completely remade him in the best way imo.Īlthough I main Alisa and think she is alright as a character, there are no kawaii robots in Tekken 4 either. The story and atmosphere (plus arguably the 2nd best soundtrack behind Tekken 3) made it a winner.
#Tekken 4 character select ps2
The name Dean Earwicker later appeared on the Sony PS2 version as a Tekken Force enemy. A few early pictures of this character actually had the name printed. The character Steve Fox was originally going to be called Dean Earwicker. Tekken 4's 'Airport' stage is heavily reminiscent of the common airport stages from the "The King of Fighters" series. In Tekken 4, this reality made the juggling game difficult but more life-like. In previous games you could create long juggles in which some time the character would get hit even if he is far away from you and in reality you would have missed him. Registering juggles got harder in Tekken 4 due to the extreme reality put into the game. Though it has been put again in "Tekken 5", the latest sequel to the series. it was quiet useful for making your attacks register as counter hits. The supercharge (LP+RP+LK+RK) which existed in previous games has been removed in this game. and then beat him while he's stuck between the wall and the player. i.e: the characters play within a ring-looking stage. New to the series is the ring-based play system. The title of this game translates from Japanese as 'Iron Fist 4'.
#Tekken 4 character select software
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Arcade Video game published 21 years ago: Tekken 4 © 2001 Namco.
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